I am a master’s student in the School of Computer Science at Sun Yat-sen University. I graduated from the Department of Computer Science and Technology at Sun Yat-sen University with a bachelor’s degree. My main research area is 3D human motion prediction. At present, three of my papers have been published or accepted.

Research area:

  • 3D Human Motion Prediction
  • Continual Learning

🎓 Educations

  • 2022.09 - 2025.06, Sun Yat-sen University, MS
  • 2018.09 - 2022.06, Sun Yat-sen University, BS

📝 Publications


NeurIPS 2023
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  • Jianwei Tang, Jiangxin Sun, Xiaotong Lin, Lifang Zhang, Wei-Shi Zheng, Jian-Fang Hu. Temporal Continual Learning with Prior Compensation for Human Motion Prediction. Advances in Neural Information Processing Systems, 2023, 36: 65837-65849. (CCF-A) [Page] [PDF] [Code]
VI 2023
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  • Jianwei Tang, Jieming Wang, Jian-Fang Hu. Predicting human poses via recurrent attention network. Visual Intelligence. 2023, 1(1): 18. [Page] [PDF]
CVPR 2025
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  • Jianwei Tang, Hong Yang, Tengyue Chen, Jian-Fang Hu. Stochastic Human Motion Prediction with Memory of Action Transition and Action Characteristic. IEEE Conference on Computer Vision and Pattern Recognition, 2025, Accepted. (CCF-A) [Homepage] [PDF] [Code]

💻 Internships

  • 2024.05 - 2024.08, Tencent, Machine Learning Engineer
  • 2024.12 - 2025.01, Math Magic, Machine Learning Engineer

🔖 Projects

3D Human Render
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  • A tool for 3D human motion visualization. Supports the SMPL model and skeleton point representation. The visualization results include lighting, ground, shadows, and allow for customizing rendering colors, etc. [Code]
Scene Editor
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  • This project is a 3D scene editor developed using C++ and OpenGL, capable of loading skyboxes, heightmap terrains, and obj models. It originated from a group assignment in a computer graphics course at Sun Yat-sen University. [Code]
Chinese Chess
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  • Chinese Chess Game, developed by C++. [Code]